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News - RENDERU.COM
Zerply shuts down on September 28: VFX artists have less than a month to export their portfolios
Companies' News
The portfolio and recruiting platform for VFX and animation goes offline on September 28, 2026. Data exports must be requested by September 21, profile redirects set by the 28th.
9/2/26
News - RENDERU.COM
Adobe Adds a Second Working Mode to Photoshop, Where Images Are Edited With Text
Soft
Adobe Photoshop
Photoshop 27.10 introduces the AI Assisted Editor mode: edits are set with text, masks, and markup over the frame. The manual Pro Editor also gained commands by description.
9/2/26
News - RENDERU.COM
Rigging studio gives away a free Maya rig: Soft IK, space switching and facial controllers
Interesting From The Web
Autodesk Maya
Studio Join has released a free character rig for Maya 2023+ with IK/FK, Soft IK, World/Local switching and facial expressions. The license is non-commercial only.
9/2/26
News - RENDERU.COM
Rovio closes its Copenhagen studio and leaves Denmark after Sonic Blitz cancellation
Companies' News
Sega-owned Rovio is winding down all of its operations in Denmark after cancelling the mobile game Sonic Blitz. About 20 people worked on the project, and the redundancy process is still ongoing.
9/2/26
News - RENDERU.COM
Autodesk brings 3D Editor + Canvas to Flow Studio: generative video scenes are assembled and framed in 3D
Soft
Flow Studio gains 3D Editor and Canvas: scenes are assembled and framed in 3D, while rendering and refinement happen in a node-based 2D graph. Included in every plan, including the free one.
9/1/26
News - RENDERU.COM
Edgy cuts chips and cracks directly into the geometry: a shared core for Cinema 4D and Blender
Soft
Cornelius Dämmrich has released Edgy, a plugin for Cinema 4D and Blender that carves damage into the mesh itself. The wear shows in the silhouette at any distance and in any render engine.
9/1/26
News - RENDERU.COM
FreePencil2 builds line art from a 3D model in Blender with a single button: 1.28M polygons in under 30 seconds
Soft
Blender
Animator Masamune Sakaki has updated FreePencil2: the add-on paints the model with vertex colors itself and pulls line art out of it in one click. Sources are open on GitHub under GPL.
9/1/26
News - RENDERU.COM
Bit Reactor put part of its team on unpaid leave even before the release of Star Wars Zero Company
Companies' News
The studio confirmed that it placed part of its staff on unpaid leave ahead of the launch of Star Wars Zero Company. It hopes to restore their pay if the game turns out to be a success.
9/1/26
News - RENDERU.COM
Anderson Rohr has released a free mocap animation pack for fitness and workouts
Interesting From The Web
Anderson Rohr's latest free mocap pack is devoted to fitness and the gym: functional training, stretching and strength exercises — 15 minutes 6 seconds of animation.
9/1/26
News - RENDERU.COM
13 TB of Steam Archives Left Publicly Accessible: Early Valve Game Builds, Dragon Age: Origins and Batman: Arkham Asylum
Interesting From The Web
A Steam data trove covering 2003–2013 became accessible through a public endpoint. It contains early versions of Valve games and beta builds of Dragon Age: Origins and Batman: Arkham Asylum.
9/1/26
News - RENDERU.COM
Free CCC Matcher extension brings HDRI and plate color matching inside Blender
Soft
Blender
Paul Schlichter has released CCC Matcher, a free Blender extension: it samples a color chart and matches HDRI colors to the camera plate, applying the result directly to the HDRI.
8/31/26
News - RENDERU.COM
DLSS 5 leaks before release: modders run NVIDIA's neural rendering in other people's games and lose half their frames
Interesting From The Web
The DLSS 5 runtime was found in the early access build of NBA 2K27 and launched in Control by a mod. For the first time the technology is judged by scenes from ordinary games, not NVIDIA clips.
8/31/26
News - RENDERU.COM
Phil Tippett Is Closing His Berkeley Workshop and Selling Off 35 Years of Props — From an AT-AT to Mad God Models
Companies' News
The Oscar-winning animator is selling off the contents of his Berkeley studio: models, props and equipment. The Tippett Studio brand stays with PhantomFX; the historic workshop closes.
8/30/26
News - RENDERU.COM
Vanishing services, six-figure bills and H.264 instead of EXR: why studios are moving generative models onto their own hardware
Interesting From The Web
35 signatories, including Nvidia and Microsoft, came out for open weights. In VFX, other arguments come first: version stability, content security and predictable iteration costs.
8/29/26
News - RENDERU.COM
DJV 3.5: free VFX viewer moves to the open standards OpenImageIO and OpenColorIO
Soft
DJV 3.5 gains OpenImageIO support, extended OpenColorIO, decoding through ffmpeg and a “butterfly” comparison mode. USD support, meanwhile, has been dropped from the binaries.
8/28/26
News - RENDERU.COM
MBC opens a game studio and bans generative AI there
Companies' News
Media holding MBC unveiled its MBC Game Studio division at Gamescom 2026: a remote team of BioWare and Bungie veterans, an action game based on One Thousand and One Nights, and a ban on generative AI.
8/27/26
News - RENDERU.COM
The release of 3ds Max 2026.1 from Autodesk took place
Autodesk 3ds Max
Soft
Attribute Transfer is a new modifier that allows you to transfer attributes (vertex positions, normals, colors, up to two UV sets) from one object to another.
6/6/25
News - RENDERU.COM
Maya 2026.1 introduces MotionMaker — an AI-powered animation tool
Soft
Autodesk Maya
The main new feature in the Maya 2026.1 release is MotionMaker, a generative system that creates motion animations for bipedal and quadrupedal characters.
6/6/25
News - RENDERU.COM
MetaHuman is now available for Unity and Godot — 3D characters can be sold and used in any game engine
Soft
With the full release of MetaHuman, it is now officially possible to use it in third-party game engines, sell ready-made characters, and integrate them into any DCC software.
6/5/25
News - RENDERU.COM
Unreal Engine 5.6: the most significant update from Epic Games
Soft
Unreal Engine
Unreal Engine 5.6 received the largest animation editor update in the engine’s history.
6/5/25
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