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DECALmachine 1.8 | Release

Soft

MACHIN3 has released a new version of DECALmachine, an add-on for Blender, which uses mesh Decals to help detail the surface without any disruptive effects and without UVs. In fact, this is an alternative approach to texturing hard surfaces.

Key Features:

  • Fast and accurate raycast-based decals insertion;
  • Automatic material matching, parental control, normal transfer and collection creation;
  • Unlimited number of decal libraries + flexible resource loader layout;
  • Instant creation of decals of all types;
  • Quick adjustment of heights, decal grids or UV rotation and much more with a handy tool for modal adjustment;
  • Apply default settings for the entire scene and easily manage them using the convenient panel;
  • Use of decals on flat surfaces and their projection on curved surfaces;
  • Cut decals in Boolean style;
  • Parallax adds depth to real-time normal decals using Eevee;
  • Preservation of accurate details at all scales, regardless of the resolution of the texture, thanks to the detail based on objects without UV;
  • Use of modifiers such as Mirror on decals;
  • Adding decals to editable groups in GroupPro;
  • The ability to hide Decal-materials (including Batch Ops and Hard Ops) and textures;
  • 108 ready-made decals for personal use.

decals.gif

mecha.jpg

box.jpg

Price and availability

DECALmachine 1.8 works only in Blender 2.80. The cost of a license for personal use and indie studios up to 5 people is $40. Commercial licenses cost from $150 to $600 depending on the size of the studio.


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