3D Environment | Japanese village
Gallery type
Date of publication:
Aug 5, 2026 6:39:44 PM
Author’s comment:
This is the next step in the "3D Environment Artist" program. This course focused primarily on the environment itself. Level blocking was completed. Basic skills in working with object collisions, landscape modeling, vertex painting, adding and setting up lighting and cameras were acquired. This introduced me to creating and setting up a water shader, VFX (fog), HDRI lighting, and Nanite and Lumen technologies.
I'd appreciate your feedback.
Software:
Unreal Engine Adobe Photoshop
541
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