3D prop | Magic backpack
Gallery type
Date of publication:
Jul 18, 2026 12:04:35 PM
Author’s comment:
This object was created as part of the second course in the "3D Environment Artist" program.
Course objectives:
Learn high-poly modeling in ZBrush;
Use Marvelous Designer to create fabric;
Reinforce retopology skills in Maya and baking in Marmoset Toolbag;
Advanced texturing techniques in Substance 3D Painter;
Basic skills in Unreal Engine, setting up materials, lighting, cameras, and final rendering.
This course gave me extensive experience working with various applications. I strengthened my modeling and texturing skills.
I gratefully await your comments.
Software:
ZBrush Autodesk Maya Marmoset Toolbag Substance Painter Unreal Engine Adobe Photoshop
399
Comments:0