Beetle Axe
Gallery type
Date of publication:
Apr 7, 2026 9:36:48 PM
Author’s comment:
The work was created according to the luca zeccoli concept art. In this work, I was hooked on the fact that hard surface of weapons prevail over organic ones.
In texture, I wanted to create something in between chitin, metal, and bone.
I also made an animation of the impact and inspection, as well as transferred the model to Unity HDPR.
The game ready model have:
Tris: 7 656
textures: 4096px
Full pipeline:
Blocking, retopology, UVs: Blender
Sculpt: ZBrush
Baking: Marmoset Toolbag
Texturing: Adobe Substance 3D Painter
Software:
Blender Substance Painter Marmoset Toolbag Adobe Photoshop Unity
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