RenderU.com

Beetle Axe

preview Beetle Axe
The work was created according to the luca zeccoli concept art. In this work, I was hooked on the fact that hard surface of weapons prevail over organic ones. In texture, I wanted to create something in between chitin, metal, and bone. I also made an animation of the impact and inspection, as well as transferred the model to Unity HDPR. The game ready model have: Tris: 7 656 textures: 4096px Full pipeline: Blocking, retopology, UVs: Blender Sculpt: ZBrush Baking: Marmoset Toolbag Texturing: Adobe Substance 3D Painter
407 0 850 7
0
RenderU.com