The Corrupted Greatsword was created based on the wonderful concept art by luca zeccoli.
The task was to convey his pseudo-realism and the smoothness of shapes and textures.
The game ready model have:
Tris: 7 376
textures: 4096px
Full pipeline:
Blocking, retopology, UVs, render: Blender
Sculpt: ZBrush
Texturing: Adobe Substance 3D Painter