Stylized Sword | Full Production Cycle
Project Description:
This stylized sword model emphasizes clean lines and a distinctive silhouette. This work was created as part of a program to hone my hard-surface modeling and texturing skills.
Production Pipeline:
▫️ Blender — low-poly and high-poly modeling, rendering
▫️ Substance Painter — texturing in a PBR pipeline
▫️ Marmoset Toolbag — texture map baking
Key Features:
• Stylized design with an emphasis on form readability
• Clean topology, ready for animation
• Handcrafted materials in Substance Painter
• Controlled use of detail (sculpting was not a conscious decision)
Technical Aspects:
– Full control over geometry and textures
– Optimized mesh for game use
– PBR materials (Metal/Roughness)
The project demonstrates an approach to creating game assets with a focus on artistic integrity and technical accuracy.