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Stylized sword

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Stylized Sword | Full Production Cycle Project Description: This stylized sword model emphasizes clean lines and a distinctive silhouette. This work was created as part of a program to hone my hard-surface modeling and texturing skills. Production Pipeline: ▫️ Blender — low-poly and high-poly modeling, rendering ▫️ Substance Painter — texturing in a PBR pipeline ▫️ Marmoset Toolbag — texture map baking Key Features: • Stylized design with an emphasis on form readability • Clean topology, ready for animation • Handcrafted materials in Substance Painter • Controlled use of detail (sculpting was not a conscious decision) Technical Aspects: – Full control over geometry and textures – Optimized mesh for game use – PBR materials (Metal/Roughness) The project demonstrates an approach to creating game assets with a focus on artistic integrity and technical accuracy.
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