Anglerfish mermaid
Gallery type
Date of publication:
Nov 25, 2025 10:58:16 PM
Author’s comment:
For this project, I experimented with creating a conceptual character, focusing on unique ear shapes and the search for an interesting silhouette. The workflow started with modeling the core anatomy in ZBrush, where I sculpted the head, detailed the skin, and refined surface textures. The next step was transferring the model to Blender, where I styled the hair, worked on the materials, and set up the lighting to achieve a refined and slightly mysterious atmosphere.
Special attention was given to light and shadow, as well as the skin shader — I aimed for a result that feels both realistic and artistic. The final render emphasized the nuances uncovered during the exploration of form and materials. This was a research-driven piece: my goal was to move beyond familiar boundaries, test out different methods and techniques, and expand my skills both technically and artistically.
Software:
ZBrush Blender
338
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