3D props set | Chair, table, bookcase | Full Pipeline
Gallery type
Date of publication:
Oct 16, 2025 10:37:45 AM
Author’s comment:
A classic set of game props: a table, a chair, and a bookcase. Each model was built using a full game-ready pipeline: modeling → topology optimization → UV unwrapping → high-poly to low-poly baking → texturing → final render scene setup.
This piece showcases the results of 4th lesson from the STUDIO-READY 3D ARTIST course. We also wanted to show how, at the individual asset level, you can account for gameplay requirements. For example, to animate the bookcase drawer opening in-game, the drawer was authored as a separate component from the start.
For the final render, the books created in the previous lesson were placed on the bookcase shelves. Using only these two lessons from the STUDIO-READY 3D ARTIST course, any artist can learn and practice creating popular 3D props using the full game pipeline. These skills are invaluable in real production.
Which 3D model did you make as the fourth?
Software:
Blender Substance Painter Marmoset Toolbag
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