Transmitter
Gallery type
Date of publication:
Sep 26, 2025 2:04:06 PM
Author’s comment:
Tris count: 2,659;
PBR workflow: Metalness/Roughness;
Texture size: 2k.
Texel density: 32.459 px/cm.
This is my first experience in creating a model using a game-ready pipeline. In this work, I tried to maintain a low polycount and practice baking normals from a high-poly mesh.
I also wanted to try creating a small amount of detail on a high-poly model in Zbrush.
Software:
Blender Marmoset Toolbag Substance Painter
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