Homemade guitar for the game Techdarkness based on the concept of 2D artist Vauslogia
Gallery type
Date of publication:
Nov 11, 2024 9:00:02 AM
Author’s comment:
The props 3d model was made according to the standard pipeline for the development of 3d models for gamedev. The entire modeling process: drafting, low-poly, high-poly and UV mapping was done in Blender, packaging and disassembling of overlaps in RizomUV, bake and editing in Marmoset Toolbag4 and Adobe Photoshop. The model has 1 UV map. The entire texturing process was done in Substance 3D Painter and the final renders were made in Blender cycles.
Triangles low-poly homemade guitar: 4,480
Software:
Blender Marmoset Toolbag Substance Painter Adobe Photoshop
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