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Parsec/3D Motion Design

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Parsec / 3D Motion Design I made an animated promotional video for the Parsec service, which is used to remotely capture the desktop from any computer device. A distinctive feature of the software is the remote transmission of video images with minimal delay and high frame rate, up to 4K 60fps. 1. The three main areas that Parsec works with: Games ( Games, testing, live&events) 2. AEC Architectures, engineering) 3. Media&Entertainment (Production, post, VFX, animation, broadcast) I decided to come up with my own symbol that the viewer would associate with high software speed and instant remote connection. The ideal solution for me was a rocket, the design of which corresponds to the corporate colors that are used on the Parsec website and in the program itself. In 20 seconds of animation, the rocket should take us through all the stages of getting to know the software, its main functions and advantages. The rocket starts its journey from a home laptop, where a connection request is received from several devices at once. The flight starts from here. In a few seconds, the rocket makes its way from the apartment to the office computers from where the connection request was sent. The welcome window with registration and several other windows turn into cells with 3D models, which I used to visualize the main directions that Parsec works with I have placed the following elements in the cells: 1. Gamepad - means the game direction 2. Gears– engineering 3. Video camera– broadcast 4. Microphone – live events 5. Flapper – production 6. Ruler and pencil - architecture The animation stops behind a lock labeled Security, with which I focused on the excellent security of the service, which is achieved thanks to MFA. The rocket flies around the planet. This makes it clear that a remote connection can be made from anywhere in the world. I recreated the logo of the Parsec service, which I demonstrated in the last seconds of the animation in 3D. In the last scene, he finds himself on the desktop of the home computer from which the remote connection took place. A distinctive feature of the 3D animation that I made for Parsec is the seamless camera throughout the video. I have demonstrated the process of creating motion design for Parsec here
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