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Alex Rowan

US Suspends Microsoft's Visa Applications — the Restriction Covers Xbox Too

Companies' News

US authorities have suspended Microsoft's ability to file visa applications for employees from other countries. The restriction covers all of the corporation's divisions, including the gaming one — Xbox — and sharply limits its ability to hire specialists from abroad.

At issue are H-1B visas — a special category for specialists with outstanding professional qualifications. According to US Citizenship and Immigration Services, Microsoft ranks fifth among employers by the number of such visas; ahead of it on the list are Amazon, Apple and other companies.

The claims rest on a comparison of two figures

Vice President JD Vance confirmed on Thursday that the administration acted on suspicion of fraud. He accused Microsoft of firing American employees, citing the 6,000 laid off in recent years and the 6,100 workers brought in on H-1B visas, whom he called "foreign indentured workers." The stated goal of the suspension is to force the company to hire American workers. Separately, Vance voiced complaints about universities over J-1 visas for foreign students.

In a corporate blog post, Microsoft called the measure mistaken and based on incorrect data. According to the company, of roughly 6,000 H-1B applications filed in the past fiscal year, 80% were for extensions or changes of status for employees already working there, not for hiring new people. The remaining applications concerned specialists who were already legally in the US and decided to move to Microsoft; that amounts to about 1% of the company's American headcount.

US Suspends Microsoft's Visa Applications — the Restriction Covers Xbox Too
Satya Nadella, CEO of Microsoft. Photo: Brian Smale / Microsoft, Wikimedia Commons, CC BY-SA 4.0

Those already working in Redmond are the ones in the line of fire

The practical consequence follows from the company's own figures: if the bulk of the applications are extensions and changes of status, then the suspension hits people who already work in its American offices. For game development such a loss is more keenly felt than for corporate functions: a graphics programmer, an engine engineer, a technical artist or a tooling specialist spends years working on specific systems, and their departure means losing expertise that takes months to rebuild.

What share of Xbox employees specifically work on H-1B visas has not been publicly disclosed. At the same time, the division is going through a prolonged run of layoffs, studio closures and project cancellations reported earlier. Now a narrowed channel for external hiring will likely be added to that: positions that could previously be filled with an international candidate will have to be filled on the American labor market, where game studios, AI companies and the cloud divisions of those same corporations are all competing at once for experienced engine and graphics engineers.

US Suspends Microsoft's Visa Applications — the Restriction Covers Xbox Too

That same day, Satya Nadella was due at the White House to receive the National Medal of Technology and Innovation — which is also being awarded to Elon Musk and Michael Dell.

Studios outside the US may come out ahead

A separate ban on a single corporation sets a precedent for the entire top of the H-1B employer list — and those are precisely the companies that maintain the largest game and graphics teams in the US. If the approach spreads further, the likely winners will be places where the visa question is less fraught: the Canadian, European and Asian offices of international publishers, outsourcing studios and distributed teams. For artists, modelers and engineers this could mean that relocating to America stops being the obvious career route.

The likely direction of events is a shift of some hiring to overseas divisions and a growing share of contract work through subcontractors. For studios that means more complicated pipeline coordination across time zones and extra spending on legal support for teams. How the dispute over the figures between the company and the administration will end is still unclear: no public details have been given about how long the suspension will last or the conditions for lifting it.

Community reaction

Discussion on X is already underway, but it is mostly a political argument under the White House's message and a Fox News post, rather than a conversation inside studios. Approval dominates: the suspension of Microsoft's residency applications is being called a long-overdue defense of American workers. The main argument is that the company laid people off while simultaneously filing thousands of work visa applications; the Xbox layoffs are constantly lumped into that same picture. A minority argues differently. Immigration lawyers write about the blow to staffing and a brain drain. Individual commentators pick apart the White House's arithmetic: the layoffs, they say, fell mainly on sales and Xbox, while the visa applications were extensions for engineers already working there, not new people replacing those laid off. The voices of artists and computer graphics studios are barely audible.

"If you don't support this, then you haven't worked in the tech industry."

— @GlennDicus (X)

"The 'one and a half foreigners for every person laid off' formula adds up two different figures and passes them off as a replacement. That's not the case. About 80 percent of the applications, according to Microsoft, were extensions for people already on staff. The layoffs mainly affected sales and Xbox, while the visas went to software development."

— @pedrodvm (X)

"Vance is stubbornly driving things toward wrecking the economy and a brain drain."

— @BCImmGroup (X)

What is behind the visa pause for Microsoft: a conflict with the administration, a tightening of H-1B rules, errors in personnel paperwork?

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