Renderu.com
10.0 KPosts
68.3 KFollowers
31.8 MVisits

Vicon released Shōgun 1.10

Soft

First introduced in 2017, Shōgun is designed for calibrating Vicon optical motion capture systems and for streaming, correcting, and cleaning data obtained from them. The program consists of two key components: Shōgun Live, used for data capture, and Shōgun Post, designed for data cleaning and exporting.

The primary change in Shōgun Live 1.10 is a new object alignment tool for aligning props. It has new options for updating the orientation of props in the scene, allowing the user to align the axes of props to global axes, to a single marker, or to the center of a group of markers. Additionally, there have been "significant improvements" in finger tracking accuracy and calibration stability.

In Shōgun Post 1.10, there is enhanced integration with MetaHuman, Epic Games' framework for real-time character creation. The installer now includes scripts that automate the data retargeting process to MetaHuman skeletons in Unreal Engine 5. This includes setting up hierarchy, specifying degrees of freedom, and positioning the target skeleton. There is also the capability to reprocess data from .mcp files, which contain data processed in real-time, allowing for the resolution of frames missed during initial processing.

greaterControlOverObjectAlignment.gif

Finally, a series of changes have been made to the user interface, described as the first in a "series of interactive interface improvements" for the program.
Shōgun 1.10 is compatible with Windows 10 and 11 operating systems. Typically, the software is acquired as part of the comprehensive Vicon motion capture system, and the price is available upon request.

0
Comments:1
post date All languages Only English