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Modular House #1

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Part of a scene from my project created in Unity 6 URP. At the moment, I’m actively developing the game in my free time. The location features 3 streets and 15 houses. The scene uses an LOD system, and the house interiors are loaded separately. I used a modular system for the houses. The props are packed into texture atlases. The asphalt shader uses vertex colors.
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