Last Stop Canyon - Mobile Game Environment
Gallery type
Date of publication:
May 30, 2026 12:10:15 AM
Author’s comment:
Last Stop Canyon is a stylized mobile environment created in Unity 6 URP. The player’s objective is to traverse obstacles in an off-road vehicle while discovering and reaching various points of interest.
For this scene, low-poly prefabs of rocks, stones, and vegetation were created, all using an LOD system. I also developed a custom shader for rocks and stones that uses vertex colors to blend between textures, while texture tiling is additionally scaled based on the object size.
The scene is divided into sectors to improve overall performance and maintain stable optimization for mobile platforms.
Software:
Unity Blender Substance Painter
391
Comments:0