The work was completed as part of the 1st season of the 3D Sandbox project by WGA
https://render.ru/ru/White_GameDev_Academy
The goal of the project was for the participants to collaborate on the recreation of a location from Hogwarts Legacy in studio conditions.
As part of the task, I was given a concept for our lead. This concept was further developed during the project with the participation of the participants.
The goal of my participation was to gain experience in a studio and a team that I could not get while working as a freelancer. And also replenishing the portfolio, which I didn't have enough time for in isolation, with professional works.
I am completely satisfied with the result of the work. What can you say about the design?
P.S. Thank you to the team for the great work they did, it was a pleasure to work with such a well-coordinated team. Special thanks to the organizers for the opportunity, especially to our lead, Ilya Tyomin
https://render.ru/ru/artist/5009/about
https://www.artstation.com/ilyatyominart
for their professional guidance in completing the tasks and achieving the goal!
Hogwards Emblem:
https://www.artstation.com/artwork/ZlwBgZ
Highpoly Mesh Snakes:
https://www.artstation.com/artwork/qJgekD