RenderU.com

Savanna Blaze

preview Savanna Blaze 3dcharacterdisign, 3dcharacterart, game art, game character, UnrealEngine, metahumans 3dcharacterdisign, 3dcharacterart, game art, game character, UnrealEngine, metahumans 3dcharacterdisign, 3dcharacterart, game art, game character, UnrealEngine, metahumans 3dcharacterdisign, 3dcharacterart, game art, game character, UnrealEngine, metahumans 3dcharacterdisign, 3dcharacterart, game art, game character, UnrealEngine, metahumans 3dcharacterdisign, 3dcharacterart, game art, game character, UnrealEngine, metahumans 3dcharacterdisign, 3dcharacterart, game art, game character, UnrealEngine, metahumans 3dcharacterdisign, 3dcharacterart, game art, game character, UnrealEngine, metahumans 3dcharacterdisign, 3dcharacterart, game art, game character, UnrealEngine, metahumans
Savanna Blaze is a post-apocalyptic game character created as a personal project using a full AAA production pipeline. The project covers the complete character production process, including blocking and high-poly sculpting, retopology and game-ready optimization, texture baking, work with a custom MetaHuman, grooming, PBR texturing, material setup, scene and lighting setup, and final rendering in Unreal Engine. Rigging and animation were created by the talented animator Vladimir Pushkarev.
653 0 850 10
0
RenderU.com