Savanna Blaze
Gallery type
Date of publication:
Dec 24, 2025 7:50:22 PM
Author’s comment:
Savanna Blaze is a post-apocalyptic game character created as a personal project using a full AAA production pipeline.
The project covers the complete character production process, including blocking and high-poly sculpting, retopology and game-ready optimization, texture baking, work with a custom MetaHuman, grooming, PBR texturing, material setup, scene and lighting setup, and final rendering in Unreal Engine.
Rigging and animation were created by the talented animator Vladimir Pushkarev.
Software:
Autodesk Maya ZBrush Marmoset Toolbag Unreal Engine Substance Painter
670
Супер! спасибо
Персонаж: Michele Komissaretti
Rig/анимация: Vladimir Pushkarev