Black PS2 Fan Art
Gallery type
Date of publication:
Apr 9, 2025 4:45:01 PM
Author’s comment:
Recently played the game of my childhood - Black on PS2 and was inspired to make a heavily armored enemy of short range. I did everything exclusively for the render, not sparing polygons and UV islands. Only made SPAS-12 for my project in Unreal Engine and saved polygons.
Software:
Blender Autodesk Maya ZBrush Marmoset Toolbag Substance Painter Adobe Photoshop
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