Russian Special Forces
Gallery type
Date of publication:
Sep 4, 2024 1:01:05 AM
Author’s comment:
This is my first game character made for my project in ue5! For 10 months I studied new programs for me ZBrush, Marvelous Designer, Wrap and Maya. Initially, I wanted to make a Russian soldier from the game Black on PS2, but later I realized that I was doing very badly and decided to start from scratch and make a fighter of the Russian special forces of 2010.
This asset model contains 63,646 tris and
1-2048x1024 texture size on Fort Defender
4-2048x2048 texture size on head and Gorka Suit
15-1024x1024 texture size on Azart Radio, Faradey Boots, gloves, Altyn helmet, RPS "Smersh"
2-256x256 texture size on eyelashes and eyes.
texel for small objects ~3000 px/m and ~1800 px/m on bigger objects.
Software:
Blender Autodesk Maya ZBrush Marmoset Toolbag Substance Painter Adobe Photoshop
454
Благодарю, твой Гордон тоже ничего))