Dodge Challenger GT
Gallery type
Date of publication:
Feb 3, 2025 2:59:11 PM
Author’s comment:
I decided to test my skills in automotive rendering in Unreal Engine 5 and, in my free time, create my favorite car in an atmospheric environment. Along the way, I gained a lot of new experience. Most of the models were purchased since, unfortunately, I don’t have the time to create them from scratch. I edited and combined them instead (for example, I bought the wheels separately). The render was done using Path Tracing. I also used the free Automotive Materials library from Epic Games, which was incredibly helpful.
Software:
Unreal Engine Autodesk 3ds Max
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