Character is created with Game Ready Techniques in mind (High to Low Poly, PBR texturing and Hair/Fur cards).
Total polycount: 140k triangles
96k Tris character:
10K Tris eyes:
34k Tris hair
UVs:
2 - 4k texture sets for clothes and body
3 - 2k texture set for props
1 - 4k texture set for the face
1 - 4k texture set for the eye
1 - 2k texture set for the hair (hair cards).