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Winter courtyard

preview Winter courtyard modular, 3d environment, mansion, courtyard, UnrealEngine, realtime, Abandoned mansion modular, 3d environment, mansion, courtyard, UnrealEngine, realtime, Abandoned mansion modular, 3d environment, mansion, courtyard, UnrealEngine, realtime, Abandoned mansion
I decided to give myself a little run to create modular environment assets in the Neo-Baroque style for Unreal Engine 5 and became so carried away by the artistic component of the process that it grew into environment art. At the same time, I tested different approaches to setting up and optimizing materials for this game engine and practiced with visual effects in Niagara. To fill the scene I also used quixel megascans (patches of snowdrifts, bushes, pebbles, bricks).
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