After a few training sessions on hard porosity and work with weapons, I decided to create a full-fledged game model with a high degree of detail.
Model has Quads 7623 and Tris 13178.
1 texture set: 4096
I also added most of the detail using textures to optimize the model and run time.
At the moment, this is the model that I spent the most time in comparison with other works. So far I think this is my best work! :)