AT-ST Walker
Gallery type
Date of publication:
May 13, 2021 6:23:25 PM
Author’s comment:
My first gameready model. The goal was to consolidate the knowledge gained during the course in practice. Low poly model followed by baking. All modeling was done in Blender, textured in Substance Painter. I did not set any limits in the polycount, as a result we got 125.728 tris. Two sets of textures 4k. Quixel Megascans was used to create the environment. The model has a simple rig.
Software:
Blender Substance Painter
433
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