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Infected

preview Infected dssvfx, denisshpakov, Coronavirus, COVID-19, shading, textures, 3D MODELLING dssvfx, denisshpakov, Coronavirus, COVID-19, shading, textures, 3D MODELLING dssvfx, denisshpakov, Coronavirus, COVID-19, shading, textures, 3D MODELLING dssvfx, denisshpakov, Coronavirus, COVID-19, shading, textures, 3D MODELLING dssvfx, denisshpakov, Coronavirus, COVID-19, shading, textures, 3D MODELLING dssvfx, denisshpakov, Coronavirus, COVID-19, shading, textures, 3D MODELLING dssvfx, denisshpakov, Coronavirus, COVID-19, shading, textures, 3D MODELLING dssvfx, denisshpakov, Coronavirus, COVID-19, shading, textures, 3D MODELLING dssvfx, denisshpakov, Coronavirus, COVID-19, shading, textures, 3D MODELLING
It has always been sad to witness a staggering number of people neglecting the importance and seriousness of the situation around the coronavirus breakout. That is what pushed me to create this project in a hope to deliver the message and raise the awareness to wider audience through a form of art of CGI. I was very fortunate to be in a position to lead a team of like-minded and extremely talented individuals to produce what you see on your screens. This project wouldn’t have been possible without: Josh Antonio (carriage modelling, sound) Nick Demou (compositing, grade, sound, camera, lighting) Ethan MacKenzie (virus and its particles generation) In addition, I wanted to thank Staffordshire University for providing an excellent infrastructure support for both their current students and alumni. I have sacrificed all of my after hours and weekends for the last few weeks for a greater cause for the society and I would highly appreciate any of your support. Thank you!
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