Cargo
Gallery type
Date of publication:
Apr 1, 2020 7:26:29 AM
Author’s comment:
Based on Eduardo Garcia concept: https://www.artstation.com/artwork/dOmgBe
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With this project I would try to work with trims and decals, also I had tried to create rig and simple animation after Pierrick Picaut rig-course. Modeling, sculpting, retopo done in Blender, baking and texturing in Substance Painter, rendered in Cycles and Eevee without light bake.
Software:
Blender Substance Painter Adobe Photoshop
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