Desert Monowheel
Gallery type
Date of publication:
Feb 25, 2020 3:21:37 PM
Author’s comment:
My personal project that was inspired by Julian Holm concept: https://www.artstation.com/artwork/Ka51GR
It’s realtime PBR model include 2 assets pack. Like always modeled, sculpted and retopologiezed in Blender, textured in Substance, rendered in Cycles & Eevee. For environment on Cycles renders i used Quixel Megascans assets.
Software:
Blender Substance Painter Cycles
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