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Mammoth (Mobile)

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Another creature that I did for Gameloft over a year ago. Having fun playing with different poses and lighting scenarios. The character optimized for mobile engines, so polycount is about 10k tris and 2 texture sets. All shots captured in Marmoset Toolbag. High Poly in Zbrush and textured in Substance painter. Feel free to leave your thoughts and feedback=)
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