Preview 2 introduced a significant feature - support for animated objects. Now users can import animations in FBX or glTF/GLB format for rendering within Twinmotion, previewing the results with video controls or a scrubber. Both static and skeletal meshes are supported, allowing the import of 3D characters. However, facial animation based on blend shapes and animated cameras and lights are not currently supported. As of now, this is still an officially experimental feature, so there are some known issues and limitations.
In Preview 2, the Twinmotion Paint and Scatter tools, used for dressing scenes with instanced objects, have been updated. Now you can scatter any simple static objects from the Twinmotion library, including models from Quixel Megascans and Sketchfab. Water materials have also been improved, displaying ray tracing transparency correctly, and snow and rain effects now respond better to wind speed and direction.
Epic Games has replaced the old non-commercial free trial version of Twinmotion, which limited exports to 2K resolution but was otherwise fully functional, with a new version called the Community Edition. It remains free, but it includes watermarks and doesn't have access to the Twinmotion Cloud online collaboration system. Twinmotion 2023.2 Preview 1 and 2 are only available in the Community Edition, which Epic Games states will be used for all future preview releases.
Twinmotion 2023.2 is available as a public preview version for Windows 10 and later and macOS 12.0 and later. Integration plugins are available for CAD and DCC applications, including 3ds Max 2016 and later, SketchUp Pro 2019 and later, and Unreal Engine 4.27 and later. Epic Games has not announced the final release date yet.
The cost of new licenses is $499. The software is free for students and educators, and there is also a free Community Edition with limitations including a 2K export resolution, watermarks on output, and no access to Twinmotion Cloud.
Вот для этого
Была/есть большая библиотека в том числе и с анимацией, примитивная анимация перемещения и вращения. Теперь можно запихивать свою, но с ограничениями.