Koenigsegg CCX Stig Edition in-game 3D model Next Gen
New project Koenigsegg - in-game model is made under the requirements of the next-gen game engine.
Completely reworked the entire mesh on model.
Exterior (without wheels) = 48 500 tris.
Cockpit = 51 500 tris.
Wheel = 5500 tris.
The whole model mapped under new requirements for texture maps and baking Ambient Occlusion maps.
Textures (Diffuse, Specular, Normal):
Exterior, cockpit = 2048x2048
Wheels, lights = 1024x1024
Brake discs, calipers = 512x512
Render - VRay
Background - HDRI
More Renders: http://www.iartdrive.com/portfolio/koenigsegg-ccx-stig-edition-in-game-3d-model-next-gen-hd/