This is my latest work that i made just for fun. It is dedicated to spring and summer time, when everything comes to life. I hope you like it.
Technical details: The low poly mesh i made in Maya using some real references, uvs were made in UVLayout, sculpted in Zbrush (just a little bit for skin details). Rendered in mental ray, i used a new unified sampling algoritm for dof (it is much cleaner in comparison with adaptive sampling). Some comp & color correction done in Fuision.
Critics and Feedbacks are welcome