Adventurer — The Long Road
Gallery type
Date of publication:
Nov 2, 2026 9:59:39 AM
Author’s comment:
Martha the adventurer. My last realtime character. where I chose more stylized approach, also couldn't help adding simple walking cycle.
Initial base model - 3ds max, sculpted in Zbrush and rigged in Maya with Advanced Skeleton, rendered in UE 5.6
More images and walking cycle video on artstation:
https://www.artstation.com/artwork/rzzol2
Software:
Autodesk 3ds Max Autodesk Maya Unreal Engine Substance Painter ZBrush
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