Viking Game Ready Character
Gallery type
Date of publication:
Oct 28, 2026 12:58:52 PM
Author’s comment:
Hi everyone! I am glad to share my latest personal project - a game-ready 3D Viking character.
For this project, my main goal was to focus on realistic textures, optimized topology, and capturing a strong, battle-hardened personality.
Pipeline details:
* High-poly sculpting: ZBrush
* Low-poly modeling & Retopology: Blender
* Wrapping: R3DS ZWRAP
* UV Mapping: RizomUV
* Texturing: Substance 3D Painter
* Real-time rendering: Unreal Engine
Polygon count: 70k triangles (including hair cards and weapon).
Textures: 4 UV sets for Character. 2 UV sets for Axe and Shield and 1 UV set for Hair
Feedback and critiques are always welcome! Hope you like it.
Software:
ZBrush Blender Marmoset Toolbag Substance Painter Adobe Photoshop Unreal Engine
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дай ка угадаю, кто-то украл твой сладкий рулет. Работа класс!
Спасибо (:
Скорее, Зулькарнайн. ) Тщательно сделано.
Благодарю!
Рулетный👍