Dron
Gallery type
Date of publication:
Oct 10, 2026 8:40:06 PM
Author’s comment:
This DJI Mini 3 quadcopter was built using a High Poly → Low Poly → Bake workflow. Special attention was given to accurate 1:1 proportions and the folding mechanism: the model is split into separate objects with correctly placed pivots, allowing the arms to be manually folded and unfolded without intersections.
The asset is game-ready for Unreal Engine 5.6. It uses a single shared texture set (D, ORM, N) at 2048×2048, with all maps baked in Substance Painter. Polygon budget: ~50,000 tris.
Software: Blender, Substance Painter, Unreal Engine 5.6
Textures: Base Color (D), ORM (Occlusion/Roughness/Metallic), Normal (N)
Poly Count: ~50,000 tris
Software:
Blender Substance Painter Unreal Engine
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