Riofis - an elf girl
Gallery type
Date of publication:
Sep 29, 2026 11:17:07 PM
Author’s comment:
By modern standards, this is a pretty simple model. Its primary purpose was to experiment with some software. The workflow included: Blender, RizomUV, ZBrush, 3DCoat, and Marvelous Designer.
Of the software listed, Marvelous Designer was the only one I used for the first time. This is the reason why clothes is simple and not entirely realistic in terms of logic.
I also experimented with facial expressions on this model. Result is nice in my mind. though in hindsight, a slightly denser facial mesh would likely have been better for animation. Anyway, i created around 50 shape keys (blend shapes) for it.
An interesting detail about my process: I don't start with sculpting. Instead, I do the exact opposite - i begin with polygonal modeling to create an optimized mesh, and only then do I transfer it to ZBrush to add details. I’m not sure how common this approach is, but it seems to save a lot of time and allows me to ensure the body mesh is clean and even right from the start.
This is my first post here; I plan to share my progress over time. Thanks for taking a look.
Software:
Blender 3D-Coat ZBrush
386
За какое время сделал портрет? Я делаю примерно за 2 часа. Если заморочиться, ну потрачу часа 4.