The Infinity Void
Gallery type
Date of publication:
Sep 16, 2026 7:30:53 PM
Author’s comment:
Hello everyone! I'm excited to introduce my new personal project - The Infinity Void.
Steps and Software:
- Sculpted in Zbrush
- Garment was made in Marvelous Designer
- Retopology and UV unfolding in Maya (also packing in Rizom UV)
- Bakes and Renders in Marmoset Toolbag
- Textures in Substance Painter
- Hair cards were created in Xgen and placed using GS CurveTools
- Polycolunt: Character and equipment - 170K TRIS, HAIRS - 15K
3 - 4k texture sets for clothes, armor and equipment
1 - 4k texture set for head and hands
1 - 4k texture set for fur
Software:
Autodesk Maya Substance Painter Marmoset Toolbag ZBrush
664
Неплохо броня проработана.
Классная работа! С большим удовольствием рассматривал мелкие детали.
спасибо)
спасибо большое
спасибо, приятно