Stadium Donbass Arena
Gallery type
Date of publication:
Aug 13, 2026 7:10:05 PM
Author’s comment:
As part of the Environment Art team at Strikerz Inc., I worked on stadium environments for UFL.
My responsibilities included:
• Creating modular architecture, props, PBR materials, and textures.
• Assembling and polishing environments in Unreal Engine.
• Working with lighting, decals, Blueprints, and scene presentation.
• Optimizing assets and environments for real-time performance.
https://www.artstation.com/artwork/O3obne
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Software:
Unreal Engine
556
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