This is a game‑ready 3D knife model. The triangle count is 3,558. It uses PBR textures (4K for rendering, 2K for export). The texel density is 165.53 on the main parts, 99.32 on less visible areas, and 49.66 on the least important sections. Extensive UV overlaps are used to increase texel density. A 4K texture was used for the renders. This work was created as part of the 3DGun school course. The following software was used: Blender, ZBrush, Marmoset Toolbag 5, Substance Painter, and Krita (for post‑processing).