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Manus Gloves

preview Manus Gloves 3d, Blender, real time 3d, Blender, real time 3d, Blender, real time 3d, Blender, real time
A real-time ready haptic glove concept built with a full production pipeline approach. The project includes optimized topology, clean UV layout and physically accurate materials prepared for Unreal Engine. Software used: Blender | ZBrush | Marvelous Designer | RizomUV | Substance 3D Painter | Unreal Engine | Marmoset Toolbag | Photoshop | After Effects The goal was to create a believable XR device that balances technical realism with futuristic aesthetics. 1 UV SET 4K
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