Game Ready model Gnome Warrior
Gallery type
Date of publication:
Apr 14, 2026 1:33:25 PM
Author’s comment:
Hello everyone! I'm happy to introduce my new personal project, "Dwarf Warrior."
Work stages and software used:
— Sculpting and retopology: Blender
— UV mapping: Rizom UV
— Map baking and rendering: Marmoset Toolbag
— Texturing: Substance Painter
— Hair maps created in Blender
Total polygon count: 153,000 triangles (78,000 for character, 22,000 for hair, 53,000 for beard)
This work is based on a stunning concept by TaverneLesombre:
https://ru.pinterest.com/pin/68749587522/
Software:
Blender Marmoset Toolbag Substance Painter Adobe Photoshop
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