The Quiet Vault
Gallery type
Date of publication:
Mar 30, 2026 5:29:40 PM
Author’s comment:
The stage is modular, with an emphasis on efficient resource reuse, texel density consistency, and clean UV layouts.
The modeling and UV effects were created in Blender. Highly polygonal processing and texture creation were performed in the Substance Painter program, and wood materials that can be used to create mosaics were created in the Substance 3D Sampler. The environment was assembled and illuminated in Unreal Engine 5.
Software:
Blender Substance Painter Unreal Engine
399
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