Environment concept of a stylized military radar outpost created as a personal project.
The goal of this work was to design a small-scale explorable base that combines strong readability, gameplay clarity and appealing stylized visuals. The scene was built starting from a simple 3D blockout, followed by paintover and color exploration.
Special attention was given to:
clear layout and navigation for gameplay
focal point around the radar building
color contrast and lighting mood
prop storytelling (barrels, crates, cables, tent setup)
The design aims to balance stylization with believable military elements, creating a location that could fit into a stylized shooter or adventure game.