Relics of the Workshop | Vintage Woodworking Tools
Hello there! I present my new work, a set of game assets (prop).
The main focus was on creating photorealistic materials and "storytelling" through textures. He tried to convey the age of the tools through layered damage: chipped paint on wood, patina on brass and traces of forging on steel.
The models are fully optimized for game engines.
Pipeline:
Modeling: 3ds Max, ZBrush (high-poly sculpting)
UV: RizomUV
Baking & Render: Marmoset Toolbag
Texturing: Substance 3D Painter (PBR Metallic/Roughness)