Anime character
Gallery type
Date of publication:
Mar 10, 2026 6:36:45 AM
Author’s comment:
This character was created using sculpting. I then simplified the topology to 89,000 polygons. After that, I baked the textures for the hair, clothing, and body. But this is my first character.
Software:
ZBrush Blender Substance Painter
358
Comments:0