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Rhinoceros

preview Rhinoceros 3d, zbrushcharacter, characterart, Animals, wild animals, UnrealEngine, sculpt, Sculpture, lightning 3d, zbrushcharacter, characterart, Animals, wild animals, UnrealEngine, sculpt, Sculpture, lightning 3d, zbrushcharacter, characterart, Animals, wild animals, UnrealEngine, sculpt, Sculpture, lightning
This work was created by me from scratch, starting with the rhinoceros, ending with the surroundings, the trees in the background and the grass. The model itself was made in ZBrush, followed by work in Blender and Marmoset Toolbag, then textures in Substance painter, and finally scene assembly and rendering in Unreal engine. I have long wanted to try to create similar works so that the character does not just stand on an empty background with lighting, but is integrated into the environment.
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