Summer Twilight
Gallery type
Date of publication:
Nov 22, 2025 3:47:58 PM
Author’s comment:
The project was developed by me, inspired by the street architecture of private houses in low-rise settlements.
The house and street props were created by me using a game pipeline:
- high poly
- low poly
- baking maps
- texturing
- integration into the game engine
- scene setup, materials, lighting, animation, etc.
- post-processing
All vegetation was taken ready-made from Quixel Megascans.
Software:
Blender Substance Painter Marmoset Toolbag Unreal Engine DaVinci Resolve
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