The project includes 1 - 4K texture set for the coffin and 1 - 4K texture set for the wall.
⛓️Chains - 16,430 tris
⚰️Coffin - 1,724 tris
🪨Wall - 7,300 tris
The main goals were to improve my sculpting skills in ZBrush, create a fast game-ready asset using reusable elements, and show my workflow in this post.
For this work, I was inspired by games like Demon’s Souls, Lords of the Fallen, Diablo, Bloodborn and other dark fantasy projects.
I’d be happy to hear your thoughts - how do you find the wood sculpt and textures? What do you think could be improved or done differently?
Thank you for your attention!👻