Model of Lol
Gallery type
Date of publication:
Oct 25, 2025 12:11:32 PM
Author’s comment:
Meet Lol — my new 3D character!
She was sculpted entirely in ZBrush, from base mesh to the finest details:
Used Dynamesh and ZRemesher to achieve clean and efficient topology.
Applied custom alpha brushes (downloaded online) to create the fluffy texture and natural fabric folds of her puffer jacket.
Sculpted her hair using custom brushes I created myself.
Small details like the lock and zipper were made with InsertMultiMesh, while the chain was crafted as a custom brush using Curve Mode.
Then I brought the model into Blender3D for rendering:
Set up Principled BSDF materials to highlight the jacket’s subtle gloss, the skirt’s matte finish, and the metallic shine of the accessories.
Lighting: soft studio setup + HDRI for atmospheric depth.
Final animation and camera work were rendered in Cycles to achieve the highest quality.
Hope you like her! I’d love to hear your thoughts 😊
Software:
ZBrush Blender Gimp
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