post-apocalyptic location
Gallery type
Date of publication:
Sep 30, 2025 7:55:15 AM
Author’s comment:
The abandoned yard, overgrown with grass and cracked asphalt, reflects the sunset sky in puddles. Antique walls with peeling paint and rusty structures breathe time, creating an atmosphere of post-apocalyptic tranquility and forgotten silence. The main goal of creating the environment was to practice working with destruction and texturing tools. To do this, I used #RayFire to create broken asphalt and destroy building elements. I used #Substancepainter for texturing. I wanted to convey the atmosphere, as if time had stopped in this place. To do this, I had to devote time to details, lighting and post-processing. Everything in the render is modeled independently, except for the props from the Megascan library. How do you like this idea?
Software:
Autodesk 3ds Max Substance Painter
523
Благодарю 💚
💛